Two kinds of peoplehire us to write software.

Two kinds of peoplehire us to write software.

The first kind has a problem and needs the whole solution: the web app, the database behind it, the integration that finally gets their existing tools to talk to each other. Those people aren’t technology professionals, and they don’t need to be. That’s why they’ve hired us.

The second kind are other technology professionals. They’re a development team that’s sharp at what they do but has hit something outside their wheelhouse — maybe a device driver in Rust when they mostly live in the browser, a database that needs real performance work, or a corner of the stack nobody on staff has ever touched before. They don’t need hand-holding. They need depth.

We’ve partnered with and built for both groups for nearly three decades, and we bring that full mix of experience to every single project. The same range that lets us hand a small business a finished product is exactly what lets another shop’s senior engineers hand us the hard part and trust it comes back right.

What We Build

What We Build


On the web

Most of what the world now calls “software” lives in a browser. Modern web applications are interconnected, real-time, and every bit as capable as the desktop software they replaced. We build them from the database up: clean APIs, sensible data models, interfaces that stay fast as they grow. Whether you’re starting from a blank page or extending something you already depend on, this is the work we do most.

Inside your business

This is the unglamorous work that quietly runs a company. A custom internal tool built around how your team actually works. Two critical pieces of old software that have never been able to share a single field, finally talking. The repetitive, time-eating tasks nobody should be doing by hand, automated away. It rarely makes a portfolio look flashy, but it’s often the work that saves the most money and the most sanity.

Off the beaten path

Most of what we build runs exactly where you’d expect — a browser, a phone, a server. But every so often someone shows up with something genuinely strange: an experimental embedded device, a piece of hardware that needs a driver written from scratch, a control center for a pit crew. Those are some of our favorite projects on earth. If you’re wondering whether we’d be interested in your unusual, unorthodox, slightly-mad idea, the answer is almost certainly yes.

The Bench Behind the Build

The Bench Behind the Build

We’re deliberately small where it counts: a tight core that owns your project end to end and never hands you off to a stranger. But behind that core is a deep bench, a circle of senior engineers we’ve built alongside for years, most of them a quarter-century or more into the craft. Some are the very people who maintain the tools and languages the rest of the industry depends on.

What that means for you is simple. There’s very little you could be building on — from Python to Rust to Postgres and beyond — that someone in our circle isn’t a true heavyweight in, with others on our team right behind them at a senior level. But if your project does find an edge we don’t cover, don’t worry. You’ll hear it from us on day one, because we’d rather point you in the right direction than ask you to pay us to learn on the job.

How We Build

How We Build


01

The right tool, not the trendy one.

We pick languages and frameworks because they fit your project and your future, not because they’re having a moment. Sometimes that means reaching for something brand new. Just as often it means reaching for something boring and proven that’ll still be running — and still be maintainable — ten years from now. The fashionable choice and the right choice are sometimes the same. We only care when they’re not.


02

We build it like we have to live with it. Because we usually do.

Clean, documented, well-tested code isn’t a luxury upgrade. It’s the difference between software that lasts and software that becomes someone’s problem later. Everything runs through a real development–staging–production pipeline, under version control, with the decisions written down. Not because a checklist says so, but because it’s the only way we know how to sleep at night.

Got Something Tricky?

Got Something Tricky?

The challenging ones are the most fun ones. Whether you need a finished product end to end, or just the single gnarly piece nobody else wants to touch, we’d love to hear about it.

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